Team SpiritCS2

donk

Entry Fragger·Team Spirit

Entry-fragger setup — aggressive crosshair placement, minimal radar clutter, tight frame timing CVars.

864
eDPI
1600
DPI
0.54
In-Game
1280x960
Resolution
240
Hz
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donk

donk's full config

Based on public tournament data and player stream configs. Last verified 2025.

Sensitivity & DPI
DPI1600
In-game sensitivity0.54
eDPI864
Raw inputEnabled

High DPI/low in-game combo for fast flicks. Higher eDPI than most pros — donk relies on exceptional natural aim.

Crosshair
StyleClassic Static
ColorCyan (Color 5)
Size0.5
Thickness0.5
Gap-4

Tiny static dot — extreme precision targeting preferred by top entry fraggers.

CS2 Share Code
CSGO-9Xdj5-bRnpL-VkQwE-TaCjY
Graphics / Video
Resolution1280x960
Aspect ratio4:3 Stretched
Refresh rate240Hz
Brightness110%

Stretched 4:3, wide player models for easier entry duel hit registration at distance.

Radar / Minimap
Zoom0.5
Scale0.9
CT positionsEnabled

Compact radar — entry fraggers need fast utility reads without large HUD overlap.

Viewmodel
FOV68
HandRight
X Offset2
Y Offset-2
Z Offset-2

Pushed back for maximum forward visibility during aggressive corner entries.

Launch Options
STEAM LAUNCH OPTIONS
-tickrate 128 -noforcemaccel -noforcemspd +fps_max 512 -allow_third_party_software

Uncapped-ish FPS for minimum frame latency. No acceleration for raw flick consistency.

Input Latency
Raw inputEnabled
Mouse poll rate2000Hz

2000Hz polling for ultra-smooth tracking at 1600 DPI. Reduces per-frame input sampling jitter on high-speed flicks.

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Settings are curated from publicly available sources — player streams, tournament config dumps, and team profiles. InputLag is not affiliated with or endorsed by donk, Team Spirit, or any game publisher. All player names and team logos are used for identification purposes only.